Ok for the first few times unreal ran fine with these settings
4 texture detail
3 world
1024x768 resi
But now i load up the game and i can play perhaps one map, if im lucky 2 ,3 ,4, but about 60% of the time just before the map finishes loading, the game either
A) Freezes on loading screen and the little U stops spinning this has no side effects as i end process.
ORRRR
B) Crashes and my monitors light goes orange, and i push on/off on my monitor and it says no video input.
ORRRR
C) The monitor flashes black, to light black
And after C happens, just look at these screenshots for the effects
1) The little cube on ati tool does not render
HERE
2)Pc mark test runs the test, and i even get an FPS score! at my usual score which is 1600 fps, but visually i see nothing on screen, theres no little balls bouncing around.
HERE
3) The nvidia controll pannel is Messed up!
HERE
Also these happend on the latest nvidia drivers, the 1xx.xx version, i am currently using the 93.71's they run other games fine at better fps than the 1xx.xx versions.
(Urban terror, Counter strike source, COD4 MW)
Update: Ok i just run urban terror which is OPENGL, it seems open gl runs fine its just Direct 3d thats screwed up!